AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Portugal: Q1 2024
Discover the performance trends of the top 5 first person games on iOS in Portugal during the first quarter of 2024, based on data from Sensor Tower.
In the first quarter of 2024, the top 5 first person games on iOS in Portugal showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics.
Call of Duty®: Warzone™ Mobile had a strong start following its late March release. Weekly downloads peaked at around 14.5K in the week of March 18 but saw a slight decline to 12.9K the following week. Weekly revenue showed a modest increase from $1.1K to $1.3K over the same period. Active users also experienced a steady rise from 11.8K to 12.3K.
Call of Duty®: Mobile experienced fluctuating weekly revenue, starting at approximately $5.9K in early January, peaking at $17.5K in early February, and ending the quarter at $5.7K. Downloads varied throughout the quarter, with a notable increase to 1.7K in the last week of March. Active users saw a consistent presence, maintaining around 15K to 17K users weekly, with a peak of 17.2K in the final week of the quarter.
Unsolved Case displayed an interesting pattern in weekly downloads, starting the quarter with 3.9K in early January and fluctuating before stabilizing around 200-300 downloads per week by the end of March. Active users peaked at over 10K in mid-January but gradually declined to approximately 4.8K by the quarter's end.
Hunting Sniper: Showdown showed steady weekly revenue growth, beginning at $369 and reaching $908 by the last week of March. Downloads were inconsistent, with a notable peak of 2K in early January and another increase to 1.1K in early March. Active users followed a similar trend, peaking at 2.2K in early January and seeing another rise to 2K in mid-March.
Cooking Madness-Kitchen Frenzy saw stable weekly revenue, starting at $391 and ending at $293. Downloads peaked at 797 in early January and fluctuated, ending the quarter with 540. Active users ranged from approximately 3.6K to 5.3K, with a peak in early January.
For more detailed insights and data, visit Sensor Tower.